Consumables in Salt and Sanctuary are items that deplete with use. Players may consume these to gain temporary benefits to their abilities and performance
Name & Icon | Usage | Location |
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Cures poison. | |
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Standard ammunition for bows. | |
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Use to gain 500 Salt. | |
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Use to return to the most recently visited sanctuary or shrine. | |
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Throw to deal fire damage. | |
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Use to restore lost stamina. Restores at Sanctuaries belonging to Order of the Betrayer. | |
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Adds holy damage to right-hand weapon. | |
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Use to quickly recover lost HP, but add to your Corruption. Restores at Sanctuaries belonging to Order of the Betrayer. | |
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Use to restore lost stamina. Restores at sanctuaries belonging to The Iron Ones. | |
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Use to restore lost stamina. Restores at sanctuaries belonging to The Stone Roots. | |
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Standard ammunition for crossbows. | |
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Use to restore lost stamina. Restores at sanctuaries belonging to Keepers of Fire and Sky. | |
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Use to gain 5000 Salt. | |
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Use to gain 250 Salt. | |
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Use this to travel to any discovered sanctuary with a Guide. | |
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Place at an unclaimed sanctuary to claim it for The Three. | |
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Use to gain 3000 Salt. | |
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Use to gain 10000 Salt. | |
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Use to temporarily enhance physical attacks to restore 5 focus per hit. Restores at sanctuaries belonging to Keepers of Fire and Sky. | |
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Use to cure ailments. Restores at Sanctuaries belonging to The House of Splendor. | |
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Use to restore lost stamina. Restores at Sanctuaries belonging to Devara's Light. | |
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Use to gain 7500 Salt. | |
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Use to convert a sanctuary claimed by another creed to your own. | |
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Throwing dagger which deals fire damage. | |
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Place at an unclaimed sanctuary to claim it for Devara's Light. | |
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Crush it to initiate PVP with a summoned player character. | |
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Used to rank up in Order of the Betrayer. Obtained by desecrating any non-Order of the Betrayer sanctuary successfully. | |
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Fired from a bow, dealing additional fire damage. | |
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Fired from a crossbow, dealing additional fire damage. | |
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Throwing item from Order of the Betrayer. Inflicts a large defense loss debuff on any enemy hit by it, as well as very low multi-hit damage. | |
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Use to recover HP. Restores at sanctuaries belonging to Keepers of Fire and Sky. | |
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Standard ammunition for firearms. | |
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Throwing dagger which deals poison damage. | |
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Use to add frost damage to your right-hand weapon. | |
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Can be fired from a firearm, dealing additional lightning damage | |
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Place at an unclaimed sanctuary to claim it for The House of Splendor. | |
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Use to increase defense, physical attack, and gold drop rate. Restores at sanctuaries belonging to The House of Splendor. | |
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Thrown explosive with a short fuse. Damages enemies in a nearby radius. | |
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Use to restore HP. Restores at a sanctuaries belonging to The Iron Ones. | |
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Use to add fire damage to your main-hand weapon. Restores at sancutaries belonging to The Three. | |
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Use to add lightning damage to your main-hand weapon. Restores at sanctuaries belonging to The Three. | |
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Use to recover lost stamina. Restores at sanctuary belonging to The House of Splendor. | |
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Used to compose messages, which can be seen by other players. | |
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Throw to deal Holy damage to enemies close to the place of impact. | |
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Use to quickly recover lost HP. Restored at a sanctuaries belonging to The House of Splendor. | |
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Place at an unclaimed Sanctuary to claim it for The Keepers of Fire and Sky. | |
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Place at an unclaimed Sanctuary to claim it for The Iron Ones. | |
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Use to add lightning damage to your main-hand weapon. Restores at Sancutaries belonging to The Iron Ones. | |
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Use to apply poison damage to main-hand weapon. Restores at Sanctuaries belonging to The Stone Roots. | |
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Use to speed stamina recovery. Restores at Sanctuaries belonging to The Iron Ones. | |
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Restores HP and lost stamina. Restores at Sancutaries belonging to Devara's Light. | |
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Use to gain 2000 Salt. | |
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Use to add holy damage to your main-hand weapon. Restores at Sanctuaries belonging to Devara's Light. | |
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Use to add arcane damage to your main-hand weapon. Can also be used to desecrate Sanctuaries. Restores at Sanctuaries belonging to Order of the Betrayer. | |
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Use to add poison damage to your main-hand weapon. | |
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Temporarily allows you to see Whispermen and Whisperladies. | |
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Use to add fire damage to your main-hand weapon | |
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Poison ammunition for bows. | |
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Poison ammunition for crossbows. | |
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Throw at foes for light damage and a heavy blow to their ego. | |
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Use to gain 100 Salt. | |
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Use to quickly recover lost HP. Restores at a Sanctuary belonging to The Three. | |
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Use to slowly recover lost HP over time. Restores at a Sanctauries belonging to The Stone Roots. | |
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Grants slight healing for a short time. | |
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Removed from game in development as weapons do not take damage from being used anymore. | |
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Use to gain 800 Salt. | |
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Use to gain 1200 Salt. | |
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Returns Sellswords to their world. Use to end co-op. | |
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Use to add lightning damage to your main-hand weapon. | |
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Use at an unclaimed Sanctuary to claim it for the Order of the Betrayer. | |
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Increases the damage of magic attacks done by the player. Restores at Sanctuaries belonging to the Keepers of Fire and Sky. | |
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Removed from the game. | |
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Restores slight amount of stamina. Removed from the game. | |
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Use to recover lost stamina. Restores at Sanctuaries belonging to The Three. | |
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Use to add arcane damage to your main-hand weapon. Can also be used to desecrate Sanctuaries. | |
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Steel arrows fired by a bow. | |
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Place at an unclaimed Sanctuary to claim it for The Stone Roots. | |
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Poison ammunition for pistols. | |
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Throwing dagger that deals physical damage. | |
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Can be used at any time to illuminate your surroundings. Also used to activate certain Brands. | |
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Removed from game in development, was meant to be used for another creed which doesnt exist. | |
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Use to speed stamina recovery. | |
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Use to quickly recover lost HP. Restores at Sanctuaries belonging to Devara's Light. | |
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Remvoed from the game, origninally intended for another Creed which later became the House of Splendor. | |
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A throwing knife that causes poison buildup. Restores at Sanctuaries belonging to The Stone Roots. |
- Anonymous
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I've noticed that different creeds' health potions restore varying amounts of health at different speeds. The keepers' bottle of fire potion restores way less health than the water of blessing from Devara, for instance. It might just be that the Keepers' potion is just weaker overall, but I'm curious to know the other differences the healing items have between creeds. Anybody willing to test all the creeds' different potions?
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