Brands are special key abilities in Salt and Sanctuary. To unlock them, you must find specific NPCs and interact with them, and agree to be branded.

Each brand has a unique effect that will allow you to access different areas and events of the game

Vertigo BrandVertigo Brand

A word of power carried in a brand. Bearing the brand grants its owner power over gravitas. Wear this brand to gain the ability to use Eminent Obelisks.

Locations: Gift: Mad Jester (jester)

 

Dark BrandDart brand

A word of power carried in a brand. Bearing the brand grants its owner power over impetus. Wear this brand to gain the ability to perform the Mid-Air Dash feat (press [rt] while airborne).

Locations: Gift: Black Sands Sorcerer (choppy)

 

Shadowflip BrandShadowflip Brand

A word of power carried in a brand. Bearing the brand grants its owner mastery of shadows. Wear this brand to gain the ability to perform wall jumps (press [X] while jumping toward a wall).

Locations: Gift: The Despondent Thief (despondent)

 

Redshift BrandRedshift Brand

A word of power carried in a brand. Bearing the brand grants its owner power over matter. Wear this brand to imbue your torch with a light allowing you to pass through the red arcane obstructions known as Redshift.

Locations:  Gift: The Mirekeeper (swampfriend)

 

Hardlight BrandHardlight Brand

A word of power carried in a brand. Bearing the brand grants its owner power over matter. Wear this brand to imbue your torch with a light allowing you to render blue arcane matter tangible.

Locations: Gift: The Domekeeper (domefriend)




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