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The Stone Roots

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A mossy stone acorn, warm with the spirits of Wood. It's said that the moss needs no light to grow, as it basks in the warmth of forest spirits.

The Stone Roots is a Creed in Salt and Sanctuary. Poison is the name of the game for this creed, so it offers many poison-themed items that can augment your weapon damage or poison enemies. It also specializes in dexterity builds that focus on using daggers and bows, as the blacksmith will offer more of them the higher devotion you have. The healing items have a slow but steady effect, allowing them to be taken in anticipation of taking damage rather than immediately afterwards.

 

 

The Stone Roots Sanctuary Locations

 

Devotion

To increase your Devotion with The Stone Roots you must turn in Remains at any Stone Leader. Devotion maxes out at Rank 7. The following items can be traded in in batches of 3 for either a: Red Grass, Blue Grass, a Mossy Pessmud or Wraithfang (25x).

 

Transmutation

To transmute weapons you have to speak with The Stone Roots Chemist. Transmutation allows you to convert a Weapon, Shield or Armor into another of the same type using the remains of Bosses and Enemies.

 

 

Merchant Sells

Name & Icon Cost Devotion Level Requirement
Red Shard 500 1
Pessmud 300 1
Forestfang 20 1
Dragon's Tooth 25 1
Arrow 10 1
Poison Arrow 30 1
Bolt 15 1
Poison Bolt 40 1
Flintlock Shot 50 1
Tainted Shot 100 1
Pouch of Salt 500 1
Torch 50 1
Bell of Return 500 1
Antidote 50 1
Lock of Hair 500 3
Endless Fang 500 3
A Soldier's Poem 1500 5
Hateful Jawbone 1500 5
Salt Seeker's Ring 500 1
Lantern Charm 2500 1

Blacksmith Sells

Name & Icon Cost Devotion Level Requirement
Midshipman's Dirk 500 1
Arming Sword 500 1
Cutpurse Shiv 1500 2
Kaltic Razor 5000 4
Pessklaw 15000 5
Monstrous Mace 5000 6
Varangian Spatha 1500 1
Woodsman's Axe 500 1
Barbarian's Cudgel 15000 4
Scorpion Tail 15000 5
Soldier's Spear 500 1
Self Bow 500 1
Vilehawk Bow 1500 3
Bloodwood Bow 5000 5
Platoon Crossbow 1500 1
Bloodwood Crossbow 5000 2
Flintlock Pistol 1500 3
Arrow 10 1
Poison Arrow 30 1
Bolt 15 1
Poison Bolt 40 1
Wooden Targe 500 1
Heater Shield 800 1
Buckler 500 1
Vinemesh Peltarion 1500 3
Raptor Visor 500 1
Raptor Brigandine 500 1
Raptor Sabatons 500 1

Cleric Sells

Name & Icon Cost Devotion Level Requirement

Red Shard

500 1

Blessed Page

 500 1

Opal Tusk

201500 5
 Crystalmoat Ring 5000 1
Mend 500 1
Spirited Mend 5000 2
Blessed Weapon 800 1
Sacred Linens 2000 3
Cleanse 2000 2
Divine Armor 2500 3
Ethereal Intervention 7500 4
Guardian Blade 5000 5
 

Mage Sells

 Name & Icon Cost Devotion Level Requirement
Scrimshaw Cane 1500 1
Saltwood Branch 1500 1
Charged Ring 8000 1
Flashfire 500 1
Lightning Bolt 1000 1
Lightning Barrage 1000

1

Wildfire 5000 1
Undersight 800 1
Poison Gas 2500 1

 

 

Ending

Choosing The Stone Roots does change the ending of the game. There is a unique poem read for both the Survival and Dominion endings.

 

 

Trivia

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