Pitchfire |
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Pitchfire is a Consumable item in Salt and Sanctuary.
Pitchfire Effect
- Apply it to your weapon to add Fire damage to your attacks for 30 seconds.
- The amount of damage added is based off of the weapon's physical base damage.
- Adds Fire AR equal to 1.0 * Base Damage.
Where to Find Pitchfire
- Sold by Merchants (The Three, House of Splendor, Iron Ones, Order of the Betrayer)
- Dropped by Emberskull.
Notes
- Very effective on weapons with high base damage, such as the Obsidian Pillar.
- Patch v1.0.0.6 reduced this item's coefficient from 1.0 to 0.5.
- Patch v1.0.0.7 reverted this item's coefficient back to 1.0.
Trivia
Trivia goes here
- Anonymous
- Anonymous
For those who want to try, I already did. This is NOT permanent, it lasts just for a little while...
- Anonymous
- Anonymous
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Someone pointed out that in the page about venomous blade that elemental damages buff gain a 2.25 multiplier when applied to a weapon with the same element. I loved this idea, because it would make elemental weapon actually not trash. So I tested this with pitchfire, it seems to work similarly.
I tested this on the T5 arbalet with fire damages. The stats were the following.
- Physical damage : 9 base -> 20,6 (dex scaling)
- Fire damages : 9 base -> 9.5 (mag scaling)
I shot a rotten walker in NG+, I got the following :
- No buff : 33 dmg
- Shockstone : 43 dmg
- Pitchfire : 55 dmg
Even though I have more damages that I should have (but it was the same with any other weapon, calculations work if I add 10% to base damages), it clearly shows that indeed buff get a CRAZY multiplier when applied to a weapon of the same damage type. Note that it is not explained by elemental resitance, a non elemental weapon would get the same damages with both pitchfire and shockstone.
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