Builds for Salt and Sanctuary are player-created combinations of equipment and stats to adapt to specific playstyles. Not all builds are optimized for damage, so read up on the creator's explanations and ideas before you commit.
To add a build, please add a new row and fill in the table below with the basic information of your build and use then "Build" template to create a page for, naming it whatever you call your build.
Builds for SnS
Start by pumping your strength and willpower as much as you can, making sure you grab Swordfighter rank 2 along the way. Taking the Grasping Ring as a starting gift and defeating the Unspeakable Deep will give you a boost in levels early on.
Spend your gold on upgrade materials and Blessed Pages.
Keep going until you hit the Hall of Red Cages. Below and to the right of the three spinning wheels (the first one, fartherest to the right) you'll find a ledge next to a wall you can open up to reveal the House of Splendor creed. Sign up and complete as many of the devotion jobs as you can in order to get Goldwine.
Past the Hall of Red Cages, in Hager's Cavern, you'll find some Wrathful Dead. Murder them for a Wrathful Dead's Bindings. Below and to the right of the sanctuary, in the spider room, grab the Amber Idol. Also grab the Whistlebone Charm below the Sunken Keep shortcut.
Get to an alchemist and transmute your Kureimoa into the Jaws of Death. Upgrade it as much as possible.
Find a boss. Chug your Goldwine and buff your scissors with a Blessed Page before the fight. Two-hand the weapon and stand in front of the boss. Mash the heavy attack button and watch them melt. Repeat as needed.
|God of Heaven And Hell||Mage||
|Start as a mage and work your way to the Order of the Betrayer, join the order and collect all of the dark spells. Use Dark Coil to stun-lock enemies and Dark Reach to Shotgun blast their health apart. Once you reach Castle of Fire and Sky, join the order and get to level 7 with the order to get DragonFire, now use Dark Coil to Stun lock and DragonFire to obliterate the game. When done correctly, you really are the God of Heaven and Hell, for you burn with Fire and Bleed with Death. (This build can easily take down the final boss by consistently stun-locking him with Dark Coil)|
|Pauper||2H Shikeimaru + 2H Naginata||
MADE BY: CBZM
|Wrecking Knight 4000||Knight||Greatswords||If you start out as a knight, start with a Amber idol. Pick up the Rogue set and the bombs. Now unequip that silly shield because you wont be needing it. Git gud and dodge his attacks and finish him off with your bombs. After that you want to rush to the Sunken keep. Dont forget to pick up the Greatsword there. Level up your greatsword to at least level 2 you can level it up to 3 if you so would like. After that go to the forest area in the sunken keep of course. You'll need 4000 salt so make sure you have that when you get there. Join the Stone Roots creed and talk with the alchemist to transmute your Great sword into the Shrouded bulkward. Put everything into strength and make sure you have swordfighter class 2 for the Shrouded bulkward. And transmuting it will cost 3000 souls. The last 1000 souls you'll use to remove your sin. For the rest of the game you'll be putting in points into strength, health pots and dont forget to get at least 2 buffs from the creed devotion. It will help out a lot. You'll be stuck with the Shrouded bulkward till you get to the Disemboweled Husk. After that you'll get the Seawolf Cutlass. Keep on putting everything you've got into levels. Oh and make sure you dont forget to pick up the pumpkin head in the forest area at the sunken keep. It will help you out a alot. You'll do sick damage and all the bosses health bars will melt away to smitherines and you'll feel great about yourself. No heavy armour though. Light armour or you stick to the rogue set. You dont want to put too many levels into anything else but strength. Good luck, have fun and git gud.|
Fight to and kill Sodden Knight then go buy three Locks of Hair from hobo under the knight get blacksmith armor and wear the glove only no other armor on and level strength and dex equaly until you feel like stopping Dex then keep leveling strength. Grab the Blessed Pages before Queen of Smiles then kill Queeen of Smiles (feel free to use A Blessed Page, only use one on each fight unless you buy extra) grab the Haymaker that is after her fight along with the bloodflower charm, upgrade the Haymaker as much as you can and buy five blessed pages and two Stained Pages to absolutely destroy the next three bosses and I think doing great against the next five as long as you're using holy. But you need to get a drowned bandits ear to make the Harmen Mace and when you do make the Harmen Mace upgrade as much as you can then use it against the Kreaken Wyrm (Use holy) and Tree of Men (Use holy). But use the Haymaker against the Disembowled Husk (Use holy), Untouched Inquisitor (Use arcane), and The Third Lamb (Use arcane) then change the weapons however you like for the rest of the game. Gl hf!
GREAT HAMMER -
|Just pour points all your points into the Greathammer line and use the strongest Greathammer you can get your hands on. (Most OP Weapon, So No skill needed) Go wreck the game.|
|2H Holy Knight||Knight||High Damage and high defense, augmented by class 2 prayers: Divine Armor, Blessed Weapon, and Divine Will.|
Designed for the "Naked" and "No Blocking" challenge runs. Focus on Strength (Specifically swords and greathammers) for leveling up. Get the Kureimoa ASAP and you will upgrade it to the Chitin Obelisk and eventually the Scharfrichter. Your other set will be a greathammer for enemies weak against strike damage. You can upgrade this to whatever, but keep in mind your equipment load. This goes without saying, but obviously get and use the Bloodflower charm after the Queen of Smiles boss fight. Git gud at dodging and the game becomes a cakewalk.
Also I am not Lobos Jr. I just thought the name fit for this build!
|The Titan||Paladin||2H Greathammers Tower Shields(Optional) Any Heavy Armor||
This build is soley based on Endurance due to the weapon and armor you equip. Strength will also be a key part in this so be sure to have it for a lot of heavy hits and also make you have Bloodflower Charm.
Recommend Class Level: 3-5 for Weapon and Armor. Shields must be at 3
|THE ONE TRUE SALTBORNE||Pauper||Doesn't Matter||GET EVERYTHING ON THE SKILL TREE!|
|Equal Str and Dex while Going up the Pikeman and Heavy armor skill branches. Haymaker is in village of smiles, uppgrade to Red Eclipse at red hall of cages, uppgrade to Gravedigger at the ruined temple. You can get White Knight set for doing the fetch quest for Fern as soon as you hit the far beach after the fort beyong the mire. (Say yes, then say no to his question after giving the bag of dirt).|
Stats : 50 => Magic / Willpower
Focus on increasing your magic (staves path not wand ) and your willpower.
With the mage stone buy the first staff ( scrimshaw cane ) and lightning bolt it will be easier at this point.
Found the creed "Keeper of fire and sky" and buy "flame barrage".
Upgrade your staff into "Siara's staff" after defeating the "The witch of the lake" (100 000 salt to upgrade ! ).
Increase your devotion to your creed ( Keeper of fire and sky ) to the max in order to obtain the most powerfull spell of the game "Dragonfire".
When your going to upgrade your devotion to your creed take a few sky crystal ( buff your magic damage) and clarity ( regain focus on every hit you make ).
Enjoy wrecking the game ! ( Even in NG+ )
|ONE-PUNCH MAN||Paupers (People want a challenge) or Paladin (For Beginners)||
No Hat/Helmet Jester Top. Crimson Gloves, and any pants
Focus on getting your Strength up ASAP, recommended going towards the Macefighter/Beserker Skills cause there are a lot more Strength stats. Then goto Swordfighter and Polearms Skills for Dexerity and Strength. You will need Willpower for Stamina reasons as well.
Enjoy the, ONE-PUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUNCH run.
|Max Poison||Chef, Thief or Hunter||Poison loadout +
Both are customizable
|Stacking multiple poison inflicting and poison complimentary features to achieve very fast poison build up, while also being able to combat poison immune/resistant enemies or capitalize on already poisoned foes.|
|Blessed of Devara||Cleric||Focus on Prayers. Light of Devara dependant for exclusive prayers. Holy Damage Buffs + Defensive Buffs + Guardian Blade = Righteous Fury. Lay waste to the enemies of light, Saltborn!|
Obsidian pillar + heavy armours
|The whole idea is to have your trusty pillar buffed with a stained page (item buffs are superior to spell buffs) while your enemies are debuffed with a flask of defilement, you have to be in the betrayer creed. There are some other weapons that can work as well but pillar is the best due to have the higher base damage in the entire game (buff damage is dependant on base weapon damage); with this setup you can beat higher ng+ cycles while the average greathammer builds will become meh.|
Greatsword + Heavy Armor
|The build is simple, but efficient. Start out with The Three as your covenant, and then proceed through the game, grabbing the Claymore (Or however it is spelled in this game) along the way . At the Village of Smiles, after securing the sanctuary, go to the area where you get the Pumpkin Helm, and kill the four Saltless there. If you need help, use gold to buy three Locks of Hair from the Trinkets Vendor to buff your sword, and use a leader to get two imperial pitchfires from skullbats and the drowned type enemy that is required. You can easily farm the Saltless with minimal difficulty. Keep doing so until you can buy the Sodden Knight's armor off of the Trinkets vendor, and sufficient locks of hair to raise it to +2. In addition, farm some drowned lockets off of the Saltless as well. Do not use an alchemist to change your claymore to the Shrouded Bulwark until you've used a soldier's poem to buff it once. With the Drowned Lockets you farmed off of the Saltless, you can increase the Bulwark all the way to +4. From there, it's just a matter of continuously increasing your armor and weapons, and increasing stats to match. When you beat Carsejaw The Cruel, you can buy his armor and use his sword instead. When you beat the final boss, you can take the ending that gives you his armor, and get his greatsword. Sodden Knight, Carsejaw The Cruel, and The Final Boss, you can cruise through the game cosplaying all three!|
Tachi + Light Armors
|The Tachi is a top notch weapon that can be obtained pretty dang early. Add the stone charm, frayed sugegasa, and some cool armor, and you are set to shred everything in the game. Follow the link for more details. This will appeal to anyone who likes to roll through these kinds of games at top speed.|
|Heavy samurai||Knight or paladin||
Armor: frayed sugegasa, cavalier's cuirass, tainted gauntlets, umbral rhinegraves
|This build have more visual improvement, than practical. If you are going to create blend of european and japanese style, then this is what you will like. Set kureimoa in two-handed mode for better attacks. As secondary weapon you can take, for example, the gravedigger, if you want to use two loadouts. Due to excluding the shield from this build, mobility improvements will be required, such as wrapped link for faster rolls and fused metal ring for higher endurance, also mossy ring will be very useful for stamina regeneration, but you can take any other set of rings for your purposes.|
|Nikolas The Elite Torturer||Hunter||
|Go for tier 5 wips at first ignoring other skills. When reached put it all in dexterity until you wont get pistol. Upgrade it as you wish and get marksman perks. Go on putting all in dexterity. Thats all. Try Splendior's hous covenant.|
Swords, Greatswords, Light Armor, Wands
|This is a good build with lots of versatility. Get tier 5 Swords, Tier 4 magic user, Tier 3 Wands (at least), and put the rest towards light armor and magic. I recommend the Tachi or Steel Centipede in your mainhand (until you can get Branding Iron or Shikeimaru) and whatever the best wand you have is in your offhand (you can get the Antler Baton fairly early). In your other set, use a magic scaling greatsword with Mossy Charm. The Black Widow wrecks things early game, so I recommend you get that as soon as possible. The armor in this game is situational, so switch it up however you need. I keep the Crimson Gloves on for the magic boost, and the Frayed Sugegsasa is useful for greatswording. This playstyle is very fun and lets you tackle situations in basically any way you want. Swords and wands have satisfying combos with each other, and you can spam your magic without fear of running out of focus. Have fun, wreck dudes, etc.|
|Dishwasher||Knight, tristini origin||Armor: ragged hakama, frayed sugegasa
Weapons: tachi with stone charm, stone cleaver with bloodflower charm
Rings: bloodluster's ring, wrapped link, mossy ring, bloodflower ring
|This build will allow you to play as Dishwasher from the self-titled game. Short and clear.|
|The Most Broken Build||Sorceror||
Holding any weapon with the saper charm equiped.
|Put all points into magic, and rush casting 3 as soon as you can. Then, go to the Order of the Betrayer for Dark Swarm. Once you have dark swarm and the saper charm, just spam it on whatever you see.|
|Ken Kaneki Cosplay||Kar'hi or Kadania, unkempt hairstyle of cloud color, no beard, red eyes, thief class||Split mask, silver udewa, assassin's tunic, assassin's leggings||Cosplay of Ken Kaneki from the anime "Tokyo ghoul".|
|Resplendent Knight||Paladin; Askaria||
Armor: Resplendent Set
Weapon(s): Trident; Axe of Splendor; Trinity Scepter
Shield(s): Mirror Shield; Umbral Aegis
Rings: Symbol of Affluence, Ring of Brilliance both required
Your primary goal is to be as gloriously golden as possible. Divine Blessed Weapon makes your weapon look gold, requiring you to dab into Wisdom to be able to acquire this Class 4 Prayer from Hager's Cavern. This is easy if you invest points into Berserker for the ability to wield the Axe of Splendor, which is hands-down the most gold weapon.
The Trident is golden, and it only requires Class 1 Pikeman to two-hand, making it a viable golden choice. It can also be acquired incredibly early. If nothing else, it serves a fine choice until you get to the Red Hall of Cages to get the Axe of Splendor. The Axe of Splendor is a great Axe. It has great Strength and Dexterity scaling, solid base damage, and it isn't plagued by the terrifying "Slow Hitter" Special. This means it attacks the same as all other non-Slow Axes. This makes it absolutely terrifying with a Mossy Charm, or even without. The Trinity Scepter is an ugly choice, but it undeniably has a golden color to it, making it a potential choice as well. Unfortunately, the Scepter can only be acquired by being near the end of NG. Oh, it's also the best Greathammer for Strength builds; it has "Fast Hitter", making it a fast Greathammer and it weighs slightly less than the Class 4 Greathammer. Unfortunately, it has incredibly low base damage, making it a poor choice if you intend on buffing it with any weapon buff. Weapon buffs adds attack to weapons based on their base damage, not their total Attack. The Trinity Scepter cannot be one-handed as well, removing shields from the equation.
For shields, should you choose to use them, there is the Mirror Shield and the Umbral Aegis. No other shield is gold enough. This is where the House of Splendor could've afforded to throw a couple more bits of gold into the pot and cast a gold shield. Mirror Shield is a Class 2 Shield that can Reflect spells back towards the enemy caster. It is only able to 100% block Lightning, and that's at VII. It is otherwise mediocre on other defenses except for Slash which is still less than 100% defense. Umbral Aegis is a Class 4 Shield, over twice the weight of the Mirror Shield and with no Reflect property. The Umbral Aegis has 100% Slash, Holy, and Arcane defense at VII with Strike at 96%~. The Umbral Aegis is all-around a better shield in all but weight, ease-of-use in terms of Class, and Special in that it lacks Reflect. Umbral Aegis can be acquired earlier than Mirror Shield as well.
You are required to acquire and wear both the Symbol of Affluence and Ring of Brilliance, or else you are not as golden as you could be. As an added challenge, you are not allowed to die and lose gold nor are you allowed to spend gold until you join the House of Splendor. Glow brightly, saltborn.
|The Bringer of Rain||Pauper||
Armor: Kraeken Helm, body armor disallowed
Farm the first Bronze Knight you encounter in the Castle of Storms for the Kraeken Helm; remove your body armor prior to equipping it. Gloves and boots are okay, but the Kraeken may only be worn while bare-chested. (Failure to do so forfeits one's ability to Bring Rain.)
Take the Pikeman and Heavy Armor lines, targetting Heavy III early on and eventually Pikeman V. Branch off the Heavy line through Berserker II to dip into Cleric from above. This gets you weapon buffs and easy access to additional potions/phials while skipping the initial five nodes of wisdom. Take it out to Cleric IV eventually for Divine Blessed Weapon, noting both how strong it is and how poorly it scales with the wisdom you cleverly skipped. Wherever you encounter equidistant paths, take that which yields more Endurance. This will ultimately provide just enough equip load to wield the Saltreaver and wear the Kraeken while staying below 50% burden.
Upgrade and wield the Infantry Poleaxe and the Purifier until finding your first Shimmering Pearl (or until the Architect if you acquired one from the first boss). These will carry you through most of the game: the former with spin combos, the latter with OP holy damage. Avoid the Purifier's temptation to acquire wisdom as you will have little use for it later. Spend excess gold on salt crates and save them up until you're ready to make the push to 100k for transmuting the 'reaver. Acquire any additional Endurance necessary to wield it while wearing the Kraeken and your chosen boots/gloves, then pump strength with any further points. Buff up and enjoy massive damage at respectable speed from miles away. (Note your significant phantom range.) Proceed to Bring Rain.
Rings:Crystalmoat Ring Conduit of Mind
Armor Section :
Beginner : Cleric robe at the beginning, I keep it light so I can dodge attacks easily and fast.
Weapon Section :
Beginner : The mace with zero requirement which can be obtain from cleric, or certain loot somewhere. Kindly upgrade the weapons from time to time to increase your dps and use with Blessed weapon skill together.
Intermediate : Purifier that can be transmuted after defeating the boss The Untouched Inquisitor to obtain the material. Use it 2 handed with special attack combo is powerful, and its air attack is very useful as well to hit air units easily. It is most recommended weapon by all as its affected by wisdom scaling.
End Game :
By Lincoln Tee