Bound Arrox |
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Health: | 300 | ||
Drops: | 800 Salt (+ ~500 Gold) Red Shard x1 [10] Arrox's Ear x1 [40] Hateful Jawbone x1 [40] Enduring Skull x1 [10] |
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Defences | |||
Strike | 350 | Fire | 0 |
Slash | 0 | Lightning | 0 |
Poise | 30 | Poison | 0 |
Block | 100 | Holy | 0 |
Block Damage | 100 | Arcane | 0 |
Block Magic | 60 |
Bound Arrox is a Beast in Salt and Sanctuary
A powerful wild creature, inhumanely broken, prepared, trained and conditioned to defend the Ziggurat of Dust from outsiders."
Location
Combat Information
- Attack Types:
- Weak vs: Slash and Elemental Damage
- Strong vs: Strike Damage
Player Notes
- Beast Set: ??
- Very easy to farm, there's one directly left of the sanctuary in Ziggurat of Dust
- Anonymous
I know this is super old but I went back to the game for new playthroughs and builds after awhile. And on both files they dropped a twisted heart for me.
- Anonymous
I think fleeing is intended. It happens mostly after boss dies so I think their mental binds are loose at this point and after eternity of imprisonment and suffering they just want to get out. After all, inside those are only scared animals.
- Anonymous
If the one to the left of the sanctuary runs from you, shoot an arrow first. easy farm
- Anonymous
- Anonymous
so, do these guys run away for anyone else? im grinding for enduring skulls in the ziggurat, and every so often, at random, they just turn around and start running. i havent seen anyone else have this issue, so i dunno whats up.
As in "It does not attack at all" or "blindly swing at the area immediately in front of it"? 'A' for the former or 'B' for the latter.
Let's face it the real reason why they run away is because the devs wanted to make the grinding even more of a pain with them.
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