Dread Horseman |
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Health: | 500 | ||
Drops: | 1200 Salt (+ ~? Gold) Dread Horseman's Ashes x1 [40] Guide Statue x1 [5]* |
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Defences | |||
Strike | 0 | Fire | 250 |
Slash | 500 | Lightning | 250 |
Poise | 50 | Poison | 250 |
Block | 95 | Holy | 250 |
Block Damage | 100 | Arcane | 250 |
Block Magic | 70 |
*: Enhanced Edition Values
Dread Horseman is a Beast in Salt and Sanctuary
Heavily armored knight. A Dread Horseman on foot is still a higly formidable foe, and in the few cases when Birian rebels managed to unseat a Dread Horseman, they only successfully disarmed and captured one."
Location
- Fort-Beyond-the-Mire
- Sanctuary Guardian (wave 3)
Combat Information
- Attack Types: Shield bash followed by two spear swings, spear thrust (Very easy to parry, best strategy)
- Weak vs: Strike
- Strong vs: Slash, Elements
Player Notes
- Only appears on the bridge at Fort-Beyond-the-Mire and as the final sanctuary guardian when performing a defilement.
- Fights with a charging horse first (rolling through and countering with magic/pistols recommended for this phase). After killing horse, Knight fights slowly on foot.
- It possible to parry him during his horse charge.
- Anonymous
Very weak to ripostes, regardless of the weapon you use (Daggers do around 300 damage for instance). Also, you can parry ANY of his attacks with a pistol or a crossbow (shield-bash, kick, slash attack which, I think, are unparryable with a shield). In general, what cannot be parried with a shield can be with a pistol/crossbow, unless it's a boss or a giant lifeless armor. But the opposite can also be true. You can't parry the horse or an arrow with a gun.
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There is also one on the path from red cages to ziccurat
2
+10
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