Impaled Knight |
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Health: | 180 | ||
Drops: | 600 Salt (+ ~? Gold) Hateful Jawbone x1 [10] Red Shard x1 [10] Horsehead's Ear x1 [40] A Lord's Orders x1 [10] |
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Defences | |||
Strike | 0 | Fire | 0 |
Slash | 100 | Lightning | 0 |
Poise | 25 | Poison | 0 |
Block | 50 | Holy | 0 |
Block Damage | 95 | Arcane | 0 |
Block Magic | 60 |
Impaled Knight is a Beast in Salt and Sanctuary
A gruesomely executed knight. Carsejaw the Cruel had many enemies, and when the people rose up in rebellion in attempt to end his years of brutal inquisition, he made grim examples of its leaders, executing knight and horse together."
Location
Combat Information
- Attack Types: Leaping slash attacks.
- Weak vs: Strike, Elements
- Strong vs: Slash
Player Notes
- Do not try to parry their attacks- after you parry his strike he will immediately riposte you for good amount of damage.
- Cannot be hit until they finish their starting animation, be wary of swinging too early.
- Anonymous
these things killed my ass so hard until i just started darting past all of them lol. chain-darting sees pretty broken as you can be at 0 stamina and still zip zip away through the game
- Anonymous
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The best way to deal with these guys in melee is by parrying them. They'll fall on the ground and will try to impale you. But the animation is fairly slow. You can easily stun-lock them before they retaliate (they have pretty low balance). If you want to be safe, move away and wait for them to fail or jump/roll past them.
On a side note, you can parry more than one of them at the same time.
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