|Starting Class||Weapon Setup||Theme|
|Chef (for the armor) or Thief/Hunter (for skills and/or stats)||
Armor: Pigeon Mask, Chef's Apron, Grim Bracelets, Chef's Trousers (Maximum poison resist for a good reason)
Brightcoral Ring (Increase willpower/stamina for maximum spam ability)
Mossy Ring (Increase stamina regeneration for even more spam ability)
Wrapped Link (Increased rolling speed, to get in and out of fights quick)
Vile Vines Ring (Increase poison defense)
Mireheart Charm (Adds heavy poison to your attacks, but also poisons user. This is why maximum poison resist is important!)
Vile Charm (OPTIONAL, if you don't like worrying about your poison building up, or you just want to switch loadouts untill your poison goes down)
Pendragon Targe (It has 100 poison defense, but I don't think it reduces self inflicted poison damage, you can probably just use anything else that can be equiped in the off-hand)
Antidote (If your poison build up gets a bit too high, pop one of these),
Mossy Pessmud/Pessmud (Poison buff applied to your weapon. I think the Mossy Pessmud does more poison build up)
Tainted Shot (Poison ammunition for pistols, or specifically, for your Mephitic Arquebus!)
Wraithfang/ForestFang (Poisoned throwing daggers. Last time I checked Forestfang didn't do that much poison build up, but I do not know about Wraithfang)
Poison Arrow/Poison Bolt (Aditional poison damage with Bows/Crossbows. Unfortunately, none of the bows or crossbows have poison damage wthout these)
Main Stats: Dexterity and Willpower above all. Next in line will be Endurance. That should be all you need for your main stats.
Combat Stats: You're going to want Stamina to get in enough hits for the poison to take affect, but you're also going to want Attack so you're not always dependant on poison damage(being soley dependant on poison damage can ruin your experience) Besides Stamina and Attack, you also want a good amount of Equip(i.e Endurance) so you are agile enough to avoid, and punish enemy attacks.
Defensive stats: Poison Defense and whatever else you want.
*Chosing your offensive skills depends on which method of aflicting poison and damage you chose.
Pessklaw is a class 3 dagger(C dex scaling) that punishes enemy attacks with ease. While having very low physical damage, it is very spamable and stunlocks lesser mobs. While against larger enemies it can be spammed countlessly within their wide openings. The attacks from daggers are fast enough to allow you easy escapes. Needless to say this weapon applies poison very fast.
Scorpion Tail is a class 3 whip(B dex scaling). I am not very familiar with whips, but I do know they can be used in quick succession and they have pretty good range. I would assume this weapon would be very good at poison building.
Adder Fang is a class 3 spear(S dex scaling). Spears have amazing range, can hit multiple enemies, and are very spamable. Adder Fang has an S scaling in dexterity but lacks base damage. It would be a great tool at applying poison from a safe distance, or applying poison to multiple lined-up enemies, but I would reccomend something else for single targets, or close spaces.
Mephitic Arquebus is a class 4 pistol(B dex scaling). Pistols function similar to shotguns high damage, short range. With that in mind, using this pistol in tandem with Tainted Shots can potentially do a lot of poison damage.
Damage Infliction: Use anything you would like. I prefer using other dex weapons to stay true to the build.
Armors: The Pigeon Mask and the Grim Bracelets require class 3 light armor.