Swords in Salt and Sanctuary are one of the many Weapon types a player can choose from. These weapons can be wielded in one-hand, freeing up the other one for a shield. They are typically fast and lightweight.

Sword Movesets in SnS

1-handed with off hand

Light = Regular forward slash.
Heavy = Strong forward thrust.
Hold Light = Charged up forward slash.
Hold Heavy = Charged up forward thrust.
(You can pair the above on ground as you want.)
Jump → Light = Jump + forward slash attack.
Jump → Heavy = Jump + downward hammer-like attack.(You cannot jump → reg → hammer stab)
Roll → Light or Heavy = Roll ending with either one of the slash or thrust attack. (You can charge the attack if you want)
Light → Heavy = Forward slash + uppercut-like forward jump. (Can be followed by reg attacks or below)
Light → Heavy → Heavy = Forward slash + uppercut-like forward jump ending with hammer-like attack.

Light → Light → Light + DOWN = Double forward slash followed by uppercut-like jump. (This one is different, it slams the ground and it cheaper stamina-wise) (You can also hold down prior to 3rd attack if you prefer)
Light → Light → Light + DOWN → Heavy = Same as above but ends with hammer-like move.
Light → Light → Light + UP = Double forward slash followed by medium forward leap + ground slam attack.
Light → Light → Light → Heavy = Triple forward slash followed by strong slide attack ending with a cool-looking stance 
Light → Light → Light + UP → Heavy = Double forward slash followed by medium leap attack followed by strong slide attack with cool-looking stance.
Light → Magic Button = Attacking once, followed up by jumping back and quickly firing a spell in the direction your holding the camera stick, movement stick, or looking. Useful for backing away mid combat.

2-Handed

Light = Forward slash.
Heavy = Forward thrust.
Heavy → Heavy = Forward thrust followed by forward slide slash.
Hold Light = Charged up forward slash.
Hold Heavy = Charged up forward thrust.
(You can pair the above on ground as you want.)
Jump → Light = Jump + forward slash attack.
Jump → Heavy = Jump + downward hammer-like attack.(You cannot jump → reg → hammer stab)
Roll → Light or Heavy = Roll ending with either one of the slash or thrust attack. (You can charge the attack if you want)
Light → Heavy = Forward slash + uppercut-like forward jump. (Can be followed by reg attacks or below)
Light → Heavy → Heavy = Forward slash + uppercut-like forward jump ending with hammer-like attack.
Light → Light → Light + DOWN = Double forward slash followed by uppercut-like jump. (This one is different, it slams the ground and it cheaper stamina-wise) (You can also hold down prior to 3rd attack if you prefer)
Light → Light → Light + DOWN → Heavy = Same as above but ends with hammer-like move.

 

Swords in Salt and Sanctuary

Name & Icon Attack Atk at 50 of each Scaling Stat at tier VII
Str Scale Dex Scale Mag Scale Wis Scale Special Wgt Class
shortswordArming Sword 8.0 80.4 E B - - None 5 0
sword cutlassCorsair's Backsword 10.0 74.7 B D - - Fast Hitter 4 0
swordVarangian Spatha 10.0 85.1 E C - - None 5 1
sword katanaTachi 16.0 81.6 - B - - Fast Hitter 4 2
sword gunFlint & Steel 14.0 92.7 - A - - Pistol on Heavy 9 2
sword rustVirulent Scimitar 12.0/12.0 57.0 Slash / 38.3 Poison E E - - Poison/Extra Blunt 6 3
sword messerLowlander's Greatknife 10.0 94.9 - S - - None 6 3
sword onikatanaShikeimaru 9.0/9.0 27.6 Slash / 66.4 Arcane - D S - Arcane/Slide 3.5 4
sword bronzeKraekan Longsword 24.0 117.3 E C - - Slow Hitter 12 4
sword flameBranding Iron 10.5/10.5 17.7 Slash / 83.1 Fire - E S - Fire/Extra Blunt 8 4
sword runesLeviathan 10.0/10.0 72.3 Slash / 46.0 Holy C B - B Holy/Slow Hitter 10 5



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    • Anonymous

      I think I have discovered a new sword combo:

      Light => Heavy => Light + Light + Light

      This one will cause your screen to zoom in a little bit, and this combo will let you do an aerial execution on your foe ;-)

      • Anonymous

        oh my friggin god.. i thought swords were STR weapons.. i consistently removed all my dex gains to get str gains and only now i find out that i needed dex.. this game makes no sense....

        • Anonymous

          A great sideweapon for Greathammer-Strength builds as a fast Slashdamage and Stunlock source. Actually the strength equivalent of the Tachi.

          • Why does the skill tree attribute "Swordfighter" gives only strength when only one sword (that doesn't require any level of it) has decent scaling in strength? many swords that litarally has no scaling in str requires quite a high level of this attribute.In the end, the Corsair's Backsword (thanks to its fast att speed) end up being the only sword worth getting in this category (for pure str build), because i can just swap to a greatsword when i need reach and raw damage.I hope it gets fixed.

            • Anonymous

              Swords skill tree gives strength points but most swords (except greatswords) scale with dex... really wtf lol

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