Headsman's Voulge

 Attack 18
 Weight 10.0
Dexterity Scaling  S
Class 4 Poleaxe
Flags -
Special Slide

 Headsman's Voulge in Salt and Sanctuary is a Poleaxe type weapon.


An executioner's axe fashioned from the Untouched Inquisitor's scythe-like claws. It sports an unbelievably keen edge sharp enough to split a single hair, and its mirrorlike surface is unblemished by so much as a scratch or chip. Guided by the Inquisitor's singular will even in death, this brilliant blade seems to sing for the blood of the guilty with a silent voice of supernatural purity.


Notes and Tips:

  • At 50 Dexterity this weapon has an Attack of 113.4 at tier VII.
  • compared to the Naginata, the player will move forward less when attacking when using the heavy attack, but more when using the light attack


Location/Where to Find

Moveset and Videos:

  • Videos go here



Headsman's Voulge Upgrade Table


  Attack Str Scale Dex Scale Wgt Upgrade Material

Headsman's Voulge

18 - S 10.0  

Headsman's Voulge I

18.5  - S 10.0 Drowned Idol x 1, 250 Salt

Headsman's Voulge II

 19.0 S 10.0  Drowned Idol x 2, 500 Salt

Headsman's Voulge III

19.6  - S 10.0 Drowned Locket x 1, 1000 Salt

Headsman's Voulge IV

20.2 - S 10.0 Drowned Locket x 2, 1500 Salt

Headsman's Voulge V

 20.8 - S 10.0 Drowned Censer x 1, 2500 Salt

Headsman's Voulge VI

 21.4 - S 10.0 Drowned Censer x 2, 5000 Salt
Headsman's Voulge VII  22.1 - S 10.0 Drowned Tome x 1, 10000 Salt


Guardsman's Halberd  ♦  Infantry Pollaxe  ♦  Kumo Sasumata  ♦  Naginata  ♦  Oar  ♦  Tainted Ranseur  ♦  Trinity Bardiche


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    • For a pure dex build, it's pretty much the Poleaxe to go with. High base damage for a good buff factor, fast moveset (well paired with bloodflower charm or silversalt charm although the latter will drain your salt very fast because of the fast moveset). It definitely cracks my top 3 favorite pure dex weapons.

      • Anonymous

        I've noticed a lot of people asking about different specials, so let me clarify slide. If I am correct, weapons with 'slide' move the player toward the direction the weapon is struck. When using, say, the Infantry Pollaxe the player typically moves a bit when attacking. Slide significantly increases this distance.

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