Endurance determines your maximum equipment load.

Base Max Equip Load = 42.5

Equip Load = 35 + 1.5*Endurance

Fused Metal Ring increases Endurance by 3 points.

Split Mask increases Endurance by 3 points.

Endurance is a rare stat in Salt and Sanctuary in that it has no softcap.

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Your roll speed, and movement speed will change based on your percentage of total equipment load used.

less than 25% total equipment load used will give you a fast, and longer roll.
You will also walk very quickly, and hear mostly only your own footsteps.

From 25%-75% total equipment load used will give you a medium roll. a slightly slower, and shorter roll.
you will be able to hear a more audible thud of your armor, and your screen will shake slightly when rolling. 
you will walk at a moderate pace, your footsteps will sound more impactful.

from 75%-99% total equipment load used will give you a heavy roll. a very slow, and very short roll.
you will hear a much louder thud, and the screen will shake slightly more agressively.
You will also walk significanly slower than compared to fast walking, your footsteps will give a more audible "thud" 

at 100% or more equipment load used, you will NOT be able to dodge at all. You will walk extremely slow.




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    • Anonymous

      *Based on datas from this wiki*

      If you want to fast roll while using the heaviest weapon, shield and armor ... you will need a terrifying amount of exactly 672 equip load

      Thank you for reading, would my calculations be incorrect, simply say it in the "Replies" section

      • Anonymous

        MY COMMENT POSTED HERE MAYBE HELPS : https://saltandsanctuary.wiki.fextralife.com/Titan+Set
        THANK YOU FOR THIS WIKI that helps me to finally figure out some mechanism or details after 2 runs with a friend in Co-op...

        "If I don't say bullshit, the required endurance levels to wear this armor without any weapon, shield, or endurance boost, are :
        - 39, charged at 99% of your weight
        - 58, charged at 75%
        - 222, charged at 25%

        Consider the "Fused Metal Ring" can boost you of 2 levels also as the "Split Mask" (notice than this one discharge you of the armet's 16 weight)

        Now, add your weapon's weight :
        In exemple, I actually play with a "Seawolf Cutlass" of 15 weight, divided by 1,5 per level = 10 levels more just for itself.

        But it's not totaly true because a purcentage correspond to total value, so you cannot simple add these 2 values, the result will be exponantially higher in level as weight you wear...

        So, to wear it and possibly roll at 75% charge, I will need at least, without the ring and with full set armor, an endurance's level at 72,
        at 119 to 50% (but is the game really see a difference between 75% and 26% ? don't remember...) and at Great M*****F****** 262 to 25% !!! XD

        Finally, to sum up you an easy way to see how endurance level you have to reach in fonction of your game strategy, you can simply keep this formula :
        "total weight desired equipement" divided by "charge purcentage" is equal to "the weight you have to be able to wear to do that", now you can substrack to this one 35 (base value) and then divide the result by 1,5 to obtain "the number of level you have to reach for" !

        In my exemple : 107 (weight desire) / 75 (% charge) = 142,5 (weight require) - 35 (base value) = 107,7 / 1,5 (each level) = 72 (levels number)

        If it can help some folks to choose a strategy and understand a mechanic... Welcome ! My pleasure..."

        • Anonymous

          I early am at early stages of the game and it seems like you need to be under 25% load to get quickest roll.
          New update?

          • Anonymous

            Can we get anything else here? Is there a soft cap for this skill? What happens at different equip loads? Weight increase per point spent? I don't know these things.

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