Spindlebeast

littlecorn
Health: 100
Drops: 100 Salt (+ ~? Gold)
Frozen Reliquary x1 [10]
Amber Idol x1 [40]
Defences
Strike 350 Fire 0
Slash 0 Lightning 0
Poise 100 Poison 0
Block 10 Holy 0
Block Damage 10 Arcane 0
Block Magic 10    

Spindlebeast is a Beast in Salt and Sanctuary



Another of the Architect's salt-built abominations. Back on the continents, Salt Alkymancery is a thing of horrible fables: stories of undying sorcerers perched in storm-battered, impassable towers, molding the icy heart of the sea itself into bizarre, nightmarish thralls."

Location

 

Combat Information

    • Attack Types: Charging stab that almost certainly one-shots you; ground stab that hits for moderate damage (rarely used).
    • Weak vs: Slash, Elements, Ranged Attacks
    • Strong vs: Strike

 

 

Player Notes

      • Extremely dangerous enemies found when leaving the Ruined Temple's lowest-most East exit after killing the Coveted. You'll find a group of three which can be dodged with some diligent work with the fading platforms above them. There is an underground tunnel that bypasses them, but it first needs to be entered from both sides to open it up.
        • If one intends on fighting these things consider using ranged weapons, magic, or long melee weapons (preferably slashing melee weapons, as these creatures have very high strike resistance).
      • Their hit will drain horrendous amounts of HP from your lifebar. At 190 HP, you'll be left with almost nothing from a single impalement attack from them, and even worse, you'll be wounded enough to the point where, even after refilling your health, another such attack will definitely kill you. If you do survive the impalement attack, mash the roll button while you're still on the ground to escape as soon as possible.
      • Do NOT use a shield to block their attacks. You cannot guard the impale attack (it's considered a grab) and it'll go right through your defense. It is possible to roll past them, or use the dart rune to fly over their heads, though this is still dangerous.
      • While risky, a well timed and fully charged strong attack (or an aerial heavy attack) with a greatsword, greataxe, or polearm can one-shot them so long as it deals 100+ damage in a single strike. The use of elemental buffing items helps a great deal, but avoid using poison. Reapers and greatswords seem best suited for this purpose: a single ground-based heavy attack (even uncharged) with decent player stats, when elementally buffed, seems capable of doing the job even with low-level examples of such weapons.
      • Spindlebeasts can outrun any player with more than 0% equip weight (use the dart rune repeatedly to get away from one quickly). However, spindlebeasts are actually not very smart, and will start their impalement attack against a fleeing player too early, whiffing the attack as you run. With a little practice, this weakness can be exploited. Run away from the beast as it charges you, wait until it misses its attack, then quickly turn and perform a heavy attack. If the spindlebeast survives, roll back through the beast if you can and attack it again from the other side (do not roll away). Try to perform this maneuver on level ground; uneven ground seems to introduce disparities of speed that can end in tragedy.
      • While very dangerous, spindlebeasts are oddly docile until you get fairly close, and even then they will sometimes continue standing around instead of charging. Even when aggroed they will often run in the opposite direction. Pace back and forth near one to wake it up, or, if you're feeling especially brave, simply heavy attack them and hopefully one-shot them before they even move. You can also throw something at them from a distance to anger them, though this seems to always anger an adjacent beast as well and cause them to both rush you. (Usually, when two beasts are aggroed at once, one of them will often run away and the other charge you.)
      • Killing a spindlebeast provides a paltry 100 salt and less than 100 gold. Consider removing your gold+ and salt+ rings and equipping alternatives such as attack+.

 

Beastiary
Alkymancery Knight  ♦  Angsty Bones  ♦  Armor Guardian  ♦  Armor Mite  ♦  Bedspider  ♦  Blade Wraith  ♦  Bloated Monstrosity  ♦  Bola Eye  ♦  Bound Arrox  ♦  Bronze Axe Knight  ♦  Bronze Knight  ♦  Caged Man  ♦  Cave Keeper  ♦  Chained Man  ♦  Clay Hybrid  ♦  Clay Phantom  ♦  Court Sorcerer  ♦  Crypt Keeper  ♦  Dread Horseman  ♦  Dread Horseman (Mounted)  ♦  Dropspider  ♦  Drowned Archer  ♦  Drowned Bandit  ♦  Drowned Berzerker  ♦  Drowned Marauder  ♦  Drowned Peasant  ♦  Drowned Porcelain  ♦  Drowned Raider  ♦  Drowned Soldier  ♦  Emberskull  ♦  Feral Beast  ♦  Fetal Brat  ♦  Flying Spider  ♦  Gaoler  ♦  Gravewalker  ♦  Guardian Mage  ♦  Guardian of Devara  ♦  Guardian of the Three  ♦  Hanged Man  ♦  Heartseeker  ♦  Hornet Steel  ♦  Hunting Bones  ♦  Impaled Knight  ♦  Krakean Dragon Skourzh  ♦  Lepris  ♦  Lietch  ♦  Mage of Devara  ♦  Marauder  ♦  Mimku  ♦  Mother Merle  ♦  Mudriella Mal  ♦  Pale Witch  ♦  Poison Cytoplasm  ♦  Primitive Bones  ♦  Red Lord  ♦  Retchfeeder  ♦  Rotten Crossbowman  ♦  Rotten Raider  ♦  Rotten Walker  ♦  Saltbat  ♦  Saltfin Creature  ♦  Saltless  ♦  Sanctuary Guard  ♦  Skullbat  ♦  Spear Imp  ♦  Split Swordsman  ♦  Stenchpod  ♦  The Coveting  ♦  Thing of Arms  ♦  Torturer  ♦  Vacant Blades  ♦  Vexing Brat  ♦  Vile Guard  ♦  Vilehawk  ♦  Whisperlady  ♦  Whisperman  ♦  Whispermen  ♦  White Knight  ♦  Wrathful Dead

 




Tired of anon posting? Register!
    • Anonymous

      Whoever came up with these enemies I hope they made you pay for working on this game, other wise you have no excuse to make this

      • Anonymous

        I beat The Coveted boss first try with little effort,then I get one shot by one these unicorns,came back to retrieve my salt,get one shot again after, 60k salt down the drain..

        • Anonymous

          These enemies can go right back to whatever hell spawned them. They are the reason unicorns were hunted to extinction irl.

          • Anonymous

            Spells like lightning barrage and dragonfire (both can be attained before encountering them) make mincemeat out of them.

            • Anonymous

              Ah, Spindlebeasts... With their ability to bypass your armor and shields and one or two shot impaling attacks... Proof that someone at Ska hated the player so much they wanted to make something like these bastards.

              • Anonymous

                If your build doesn't have a good way to deal with these, always remember you can chuck stuff. Currently playing a Berzerker specialist and these guys reminded me that Birian Firepots exist.

                • Anonymous

                  Also, health 100??? i wish lol. My ob pilar has a 198 attack ratting and i cant even one shot them. Ridiculous.

                  • Anonymous

                    Again, whoever designed this enemy should get his head checked out. Seriously, this game has so many idiotic enemies. So, you can kill a boss, but then a "regular" mob comes in and rips off your entire health bar in one shot bypassing all your defenses. And to make things more interesting, there are many of them. This is one of the many reasons this game will never be remember as one of the bests.

                    • Anonymous

                      I love how I had so little trouble with the dried king, the tree of men and the prince... but then I get confused at the sight of a unicorn somehow skewering me for my entire healthbar at level 72. God I love and hate this game.

                      • Anonymous

                        It's cool when random enemies can completely bypass your shield and armor, taking off at least 2/3 of your health, and come in groups to boot.

                        • Anonymous

                          One effective way to kill them is to apply a blessing to a greatsword (even better if it is a divine blessing), activating the Divine armor prayer, equipping a powerful armor (such as the Titan armor), using the Pale Charm to increase weapon reach, and then approaching them.

                          Approach just enough for a single one of them to react, run away, turn around and stab them with the heavy attack.
                          Note that even with the full Titan, Divine Armor and 270 HP it is only possible to survive a single of their attacks.
                          Don't bother on healing until it is dead. Once it is dead, heal if you were hit and repeat the process. I managed to kill all three of them this way, and then by going to the next zone to the left of them I was able to find a nearby sanctuary so I don't have to deal with the parkour anymore.

                          • Anonymous

                            I came from the top, the parkour section where 1 fall is death. Pittchwood was far more terrifying because, I had to redo it each time I died. And parkour gives me anxiety... LIKE THESE THINGS.

                            • Anonymous

                              That's the moment bows and crossbows shine in this game. Strong attack with spears also are a good way to make short work of those bastards.

                              • Anonymous

                                Awww, unicorns! They're friendly, right? They'll probably do something whimsical and benevolent, maybe restore my health or sing me a song....

                                ..here they come now...

                                ...Motherf***er!

                                • Anonymous

                                  Healing items take effect over time, so what I always do is down them before I target one. Also always use something that can one shot them as a melee build, they don't give a ***** about getting hit otherwise.

                                  • Anonymous

                                    Mage/melee here using black widow and strong holy weapon buff with strong attack one shotted them, there just mobs that require different strategy, they just trying to make you jump the blocks

                                    • Anonymous

                                      Poison seems to work well if you have a ranged weapon capable of doing that, like Poison Arrows or Wraithfangs. Just be ready to dodge them or run to an elevated platform while waiting for the poison's damage to stack.

                                      • Anonymous

                                        I never thought that I would have knock-off unicorns be something that I would hate more than the Nissan Cube

                                        • Anonymous

                                          Absolutely HATE these jackoffs. An unblockable attack that not only drains your health but that they like to spam, as well as putting three of them together? That's just unfair guys! Platforming aside, these guys are the only thing I've encountered so far that have made me rage quit.

                                          • Anonymous

                                            Fairly far to the right of the spindlebeasts, there are stairs leading down into a cave. I led one at a time over to the stairs, got under them, and killed the spindlebeasts.

                                            • Anonymous

                                              If you drop down and go to the right from the platform on the very bottom you will get to a set of stairs. If you lead one of them to that area you can drop down and kill them individually. Pretty easy

                                              • These guys can be a pain at times, but if you can get them one at a time, they're fun to fight due to the "I need to be careful or I'll die" feeling when taking one on. I stripped, got a dagger and hit/dodged 'em after leading his friends into the temple. Don't take a lot of hits thankfully. I didn't want to kill them at first since I liked how they looked lol.

                                                • Anonymous

                                                  I really like how everyone hates those things but don't seem to understand their purpose. If you go to pitchwood from the far beach after getting the dart brand, you can bypass the entire ruined temple IF you manage to kill them. Besides I found it kind of fun the first time I encountered them, since being one shot by a retarded looking unicorn right after I cut through three bosses in a row kind of reminded me that the game was indeed kind of hard. Not to mention the witch right afterwards...

                                                  • Anonymous

                                                    Seems like everyone hate those guys so much :D and many people choose to avoid them. Yeah, it's a good choice if you don't want to waste time and salt. But after a long time dealing with them as a melee char, i found out some easy ways to kill them:
                                                    1. Use bow to attract one, run to Ruined Temple and jump on platfoms. From here you can shoot them with bow until dead. This will takes sometime as melee char, but it's a least dangerous way. And it still works well at GT+2 with self bow VII.
                                                    2. Unwear all armor for the fastest speed. Attract one with bow, then use 'hit and doge' strategy. It's faster but needs some "skills".
                                                    3. Use greathammer, buff for the highest damage and take them out with one hit. It works pretty well at GT+
                                                    I hope this can help you guys a little bit :)

                                                    • Anonymous

                                                      I know these guys hit hard, but all the anger... I had 36k souls, came across them, died to their charge, went back, lured 'em one by one and used poison daggers from a platform. I have a melee build. For all those comparing to DS, which I've put about 1500 hrs into the franchise... you never did the same in those games? Of course you did. I had WAY more problems on NG with certain bosses in S&S. These guys can't jump or fly or range attack, hence easy to kite and kill. Enemies like this make the game dynamic, and frankly hilarious the first time they got me I was like WTF is that haha.

                                                      • Anonymous

                                                        After dying to these things about a dozen times, I got angry while impaled and starting mashing all the buttons out of frustration. I was able to dart (i.e. roll button) out. Definitely don't recommend trying on purpose, but didn't see anyone else post about that.

                                                        • Anonymous

                                                          I lucked out when I saw these three guys. Playing a pure Betrayer mage (first game, no NG+ yet), I threw a few flasks of defilement and then just one-shotted them each with Dark Reach. I had no idea they had massive damage output. Ignorance is bliss i guess.

                                                          • Anonymous

                                                            Glad to see I'm not the only one that wanted to rage quit over these things. As a melee character, they have no windup, I can't block them, I can't attack them before they impale me, I can't attract just one, and if somehow manage to roll through one, then either another one impales me or the 1st one turns around and impales me (with no windup of course). Oh, and they can one shot me even though I am using class 2 heavy armor. What in the actual fu¢k? I played Demons Souls, Bloodborne, All 3 Dark Souls, and all the DLC for all of them, and I have never encountered an enemy this broken

                                                            • Anonymous

                                                              So I've noticed the hate, and it's legitimate hate no doubt these things are stupidity incarnate when it comes to all the rules this game has set, the tard unicorns get. In my opinion, yes, they are one of the most op designed things I've seen in a game. For me I just whipped my big hammer and strong attacked them all to death. There isn't really anything my melee based ass can do against them. I feel like something should've been done to these things in order to make them not so broken. Oh well, add this game to my list of games with a broken enemy in it.

                                                              • Anonymous

                                                                Currently on Ng+2 at level 378. I can tank everything while wearing light gear, but this horendous unicorn always kills me. My max health is 515 and my defense is high as hell but these things will destroy me no matter what. My suggestion, find a way around them. I know that there is nothing more annoying than these Spindlebeasts.

                                                                • Anonymous

                                                                  If I could use the salt I earned each time I died against them, I guess I would be LV 999.But I don't remember my last LV UP since I met them.

                                                                  • Anonymous

                                                                    Whilst wearing numerous sets of LIGHT ARMOUR, I've found myself unable to roll past these enemies at all. Their onscreen model prevents you from dodging them, causing you to be instantly impaled. They seem to also have some immunity to firearms when at a certain point of their running animation. Both to stagger & damage.

                                                                    • Anonymous

                                                                      A ****ing UNICORN is the most dangerous enemy in the entire game (well, tied with Saltfin Creature actually, another stupid enemy).You might be so strong that you can slay bosses in a few hits and fully absorb hits from giants that are 5 times your size using a tiny shield. Even scary old gods aren't a challenge for you. But try to fight this badly drawn, out of place looking horse thing and it'll punch straight through your shield and armor and spam its unblockable grab attacks to utterly annihilate you. You also can't roll past them most of the time. An amazing example of horrible game design; this enemy literally exists only so that you give in to the pressure and try taking the terrible platforming section above.For melee oriented characters that don't use magic or bows, a relatively safe way to beat these is to equip a greatsword that deals decent damage, throw a knife from maximum range and time your strong attack to impale them. Of course, for some mysterious reason sometimes you'll attract 2 at the same time, at which point if you're resilient and lucky enough you might still survive, but probably not.

                                                                      • Anonymous

                                                                        I'm so glad I'm not the only one hating these things. First, I thought the Angsty Bones were the most annoying ennemies in the game, then I discovered the *****in Hangmen, but these... No animation or no "wind up" whatsoever make them feel more frustrating than any other mob.

                                                                        • Anonymous

                                                                          Everything so far was fair in this game until these bastards appeared. Can 'grab' short (no dashing animationing) and long (dashing animation). Ruins the whole fairness of learning an enemy since they don't have any start up animation. Fire the person who created this enemy.

                                                                          • Anonymous

                                                                            Four wraithfangs to each one of them did the job for me... Still, I had to lure them to the Ruined Temple entrance so I could throw the daggers from the plataforms. There's also another good spot near them, I think it's an underground shortcut to the Ziggurat of Dust? Anyway, wraithfang makes it easier.

                                                                            • Anonymous

                                                                              Jesus *****ing christ I just lost 247k to this god***** thing im *****ing done, how can you block big ass *****ing bosses yet you can't block this retarded *****ing unicorn come on ska fix your *****

                                                                              • Anonymous

                                                                                I just lost a little over 47,000 salt to these pieces of *****. One hit kill grab enemies are such horse *****.

                                                                                • Anonymous

                                                                                  ...they drop 100 salt per kill. Seems like a huge troll from the developers, considering I lost 50k salt to them.

                                                                                  • Anonymous

                                                                                    I dodged them on the way to the boss, but now i cant get out of that area anymore cause i cant go the way aboven them back.. stuck at the same spot for more than 1 hour, tried everything to kill them. NO *****ING WAY.. I think i have to restart my game, they will always kill me so i player 15hours for nothing

                                                                                    • Anonymous

                                                                                      The Spindlebeast is, by far, the most unbalanced monster in the entire game that I've encountered so far. Ranged characters and Mages have no issue dealing with them, but Melee characters? Good *****ing luck.Shields don't work.Dodging them in order to get a clean, safe hit is a crapshoot with how fast they react.High HP characters (I was around 190) will barely survive one sucking from these things, with the wounding being so heavy that you can't even heal enough to survive a second one.Please balance, Ska... PLEASE...

                                                                                      • Anonymous

                                                                                        The developers have balanced this thing with their ass as long it one shot you in any case with a charge.Absolutely horrendous

                                                                                        • Anonymous

                                                                                          Seems a very poorly designed enemy(from my experiences). It's charge attack is a one-shot that it can spam in fairly quick succession. Not really sure how to handle them. One-on-one might be okay but 3 in the same spot is far too much. A bow or any range may help but melee does not seem viable.

                                                                                        Load more
                                                                                        ⇈ ⇈