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Armor in Salt and Sanctuary protects the player from damage and dictates appearance. Armor that provides more protection has more Weight and a player can only carry so much. There are 4 Armor types - Helms, Chests, Gloves and Boots. Each of these types are further divided into Classes (0-5) of either Light Armor or Heavy Armor.

To equip that armor, you must have that Class of armor unlocked in your Skill Tree. Armors usually come in sets with pieces that match cosmetically, but not always.

Armor Formula: Armor/(Armor+200)

 

Name & Icon Strk Slsh Fir Lit Psn Holy Arc Balance Wgt Special Class
Beggar's Hood 10.8 5.6 0 0 10.4 0 0 - 1.2   0 Light Armor
Merchant's Fez 9.1 5 1.6 2 0 10 20 - 1.8  +Gold Find 0 Light Armor
Rogue's Mask 11.2 2.8 7.6 4.4 12.4 3.6 4 - 1.6   0 Light Armor
Palatine Coif 6 0 2 4 3 0 37 - 1.0   0 Light Armor
Aristocrat's Veil 6 4 5.2 5.6 8.4 7.6 9.2 - 1.2   0 Light Armor
Jester's Crown 12.3 2 3 4 7 9.6 3.5 - 1.6  +Drop Rate 0 Light Armor
Patched Hood 10.8 4 6 4.4 9.2 4.4 4.8 - 1.6   0 Light Armor
Corsair's Bandana 9.6 4.8 4.4 12.4 14.8 4.8 6 - 2.0   0 Light Armor
Mask of Splendor 0 41 14 8 9 10 11 - 6.0  +Gold Find 0 Light Armor
Amethyst Hood 18.8 0 0 0 0 11.2 13.6 - 2.0   0 Light Armor
Chef's Toque 6.4 1.6 5.2 5.6 34.8 5.6 4.8 - 1.6   0 Light Armor
Ghastly Gourd 7 9 31 32 31 29 29 - 6.0 Wounding
Reduction
0 Light Armor
Crimson Hood 8.8 4.8 20.4 18 10 10.8 12.4 - 2.6   Light Armor
Priest's Zucchetto 7.6 5.2 4.8 6 10 5.2 24.8 - 1.8   1 Light Armor
Raptor Visor 10.3 7.1 4.8 4.8 18.3 4.8 4.8 - 2.0   1 Light Armor
Frayed Sugegasa 12 4 9 12 8.8 11 11.6 - 2.4 Increased Stamina Regen  1 Light Armor
Clay Mask 10 12 10 9 10 40 37 - 5.0 Magic Boost  1 Light Armor
Malva Koukoulion 7.6 6 6.8 6.4 5.2 17.6 17.6 - 2.0   1 Light Armor
Torturer's Veil 5 8 65 6 15 7 23 - 4.0   1 Light Armor
Sadist's Veil 5 8 65 7 16 8 28 - 4.0   Light Armor
Guide's Cap 11 7 7 14 18 11 14.8 - 2.7 +Drop Rate 2 Light Armor
Alchemist's Mask 11 7 16 12 21 11 11 - 3.0  Cheap Magic 2 Light Armor
Stella Triregno 12 8 14 12 18.8 10.4 10.8 - 3.0   2 Light Armor
Boatman's Sugegasa 21.2 4.8 8 13.6 17 10 8.4 - 3.5   2 Light Armor
Yokai Mask 15 25 15 5 8 8 40 - 6.0   2 Light Armor
Grim Headdress 16.3 8.8 26 18 24.7 27.6 16.7 - 5.0   Light Armor
Assassin's Cowl 7.2 6 9.2 11.6 10.4 7.6 8.4 - 1.2   Light Armor
Evanescent Cowl 3.2 3.2 27.2 8.4 4.8 16.8 17.2 - 1.2   Light Armor
Top Hat 16 3.2 4.4 1.6 2 22 14 - 2.0   3 Light Armor
Pigeon Mask 15 17 11 12 65 13 15 - 6.0   3 Light Armor
Tarnished Coronet 10 6 6.8 4.4 5.5 2 38 - 2.0 +ATK 3 Light Armor
Bloodbrow Barbute 15.1 18.3 14.8 17.2 13.6 18.0 18.0 - 4.8   Light Armor
Steepled Hat 10 8 4 11 10 4 23 - 1.6  +3 MAG Light Armor
Alkymancer's Veil 9 6.5 19 20 7 28.8 0 - 2.0 +3 WIS 5 Light Armor

 




    • 14 May 2017 20:09  

      ATTENTION ADMINS!
      If now we somehow could have a section where we can see all of the sets one at a time or lined up as done with the weapons, it could be nice.

      • 01 Apr 2017 12:09  

        What exactly happens if you equip an armor with less than the required armor level(For example having level 1 light armor while equipping the Queen of Smiles set)?

        • Some points on the Armor Formula:09 Aug 2016 20:31  

          At 200 defense points, damage is halved.<br/>At 400 defense points it is reduced by two-thirds.<br/>At 600 it is reduced by 75%.<br/>At 800 it is reduced by 80%.<br/>At 1000 it is reduced by 83,34%.<br/><br/>To reach 90% reduction, you would need 1800 points of defense.<br/><br/>Just some numbers so we all have a vague understanding of what our armour points mean.

          • Inflexible12 Jun 2016 23:21  

            I notice the path to light armor consist mainly of dex nodes and the heavy armor path consist more of strength nodes. So if I want to play strength weapon wearing light armor, I'll be forced to waste point on those dex nodes in which I don't need and vice versa for heavy armor & dex weapon

            • Heavy armor Balance stat12 Jun 2016 21:07  

              The balance stat on heavy armor gets a hidden increase everytime you upgrade the piece of equipment, resulting in a higher balance than the item states.

              • Heavy armor...09 Jun 2016 23:21  

                Did anyone ever tried to have all the endurance slots in the skill tree to see if it enables normal roll with the heaviest armor in the game? Because I find some armor are ridiculously heavy to be worn at all.

                • Hidden passiv skills26 Mar 2016 10:57  

                  I just checked all the armor i have, and found some with special effects who doesn't stand in the description. If you found more please let as know. <br/><br/>Alchemist’s Mask – reduces focus cost on magic (not prayers/ doesn’t stack with Burning Sky Ring)<br/>Alkymancer’s Veil – increase magic (+3)<br/>Frayed Sugegasa – increase stamina regeneration <br/>Guide’s Cap – increase item find<br/>Jester’s Crown – increase item find<br/>Mask of Splender – increase gold find<br/>Mechant’s Fez – increase gold find<br/>Russet Mask – increase salt gain (+10% like the Gasping Ring/ does not stack with each other but with salt gain bonus from the stone leader)<br/>Split Mask – increase endurance (+3)<br/><br/>Blacksmith’s Gloves – increase strength (+3)<br/>Crimson Gloves – increase magic (+3)<br/>

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