Help
Help


Armor Mite

Armor Mite
Health: 200
Drops: 600 Salt (+ ~? Gold)
Red Shard x1 [10]
Armor Mite Chitin x1 [40]
Hateful Jawbone x1 [40]
Enduring Skull x1 [10]
Defences
Strike 250 Fire 0
Slash 500 Lightning 0
Poise 60 Poison 0
Block 100 Holy 0
Block Damage 100 Arcane 0
Block Magic 60    

Armor Mite is a Beast in Salt and Sanctuary



A cave-dwelling, heavily armored, chitinous creature. The Armor Mite is actually two creatures: an Ogre Crab and the fleshy, bipedal victim (usually a man) it has repurposed as its torso half. The victim doesn't actually die during the fusion, though once the process has begun, it cannot survive without its host."

Location

 

Combat Information

    • Attack Types:
    • Weak vs: Elemental damage, staggers easy.
    • Strong vs: Slash damage

 

 

Player Notes

      • Beast Set: ??

 

Beastiary
|  Alkymancery Knight  | |  Angsty Bones  | |  Armor Guardian  | |  Bedspider  | |  Blade Wraith  | |  Bloated Monstrosity  | |  Bola Eye  | |  Bound Arrox  | |  Bronze Axe Knight  | |  Bronze Knight  | |  Caged Man  | |  Cave Keeper  | |  Chained Man  | |  Clay Hybrid  | |  Clay Phantom  | |  Court Sorcerer  | |  Crypt Keeper  | |  Dread Horseman  | |  Dread Horseman (Mounted)  | |  Dropspider  | |  Drowned Archer  | |  Drowned Bandit  | |  Drowned Berzerker  | |  Drowned Marauder  | |  Drowned Peasant  | |  Drowned Porcelain  | |  Drowned Raider  | |  Drowned Soldier  | |  Emberskull  | |  Feral Beast  | |  Fetal Brat  | |  Flying Spider  | |  Gaoler  | |  Gravewalker  | |  Guardian Mage  | |  Guardian of Devara  | |  Guardian of the Three  | |  Hanged Man  | |  Heartseeker  | |  Hornet Steel  | |  Hunting Bones  | |  Impaled Knight  | |  Krakean Dragon Skourzh  | |  Lepris  | |  Lietch  | |  Mage of Devara  | |  Marauder  | |  Mimku  | |  Mother Merle  | |  Mudriella Mal  | |  Pale Witch  | |  Poison Cytoplasm  | |  Primitive Bones  | |  Red Lord  | |  Retchfeeder  | |  Rotten Crossbowman  | |  Rotten Raider  | |  Rotten Walker  | |  Saltbat  | |  Saltfin Creature  | |  Saltless  | |  Sanctuary Guard  | |  Skullbat  | |  Spear Imp  | |  Spindlebeast  | |  Split Swordsman  | |  Stenchpod  | |  The Coveting  | |  Thing of Arms  | |  Torturer  | |  Vacant Blades  | |  Vexing Brat  | |  Vile Guard  | |  Vilehawk  | |  Whisperlady  | |  Whisperman  | |  Whispermen  | |  White Knight  | |  Wrathful Dead  |

 




    • Anonymous

      04 Nov 2016 00:00  

      Just like the first Bronze Knight, this one can be killed quite cheesily and well before time (it just takes an eternity): Lure him out of the cave and wait on the downmost platform. If you stand to the right, he will -come the time- jump/walk to the right of you, which is when you can hit him. Note: If he does his jump swing from there, be careful as he might hit you even on the platform.

      • Anonymous

        Drop Rates?03 Jul 2016 03:39  

        Are the numbers next to the drops a percentage or is it an approximation of how many you have to kill to get one.

        • Anonymous

          information update02 Jul 2016 07:05  

          Location missing:<br/>There is a hidden cave close to the nomad merchant, thus early on in the game.<br/><br/>After the outdoor passage downwards comes a dark cave where a item is on the ground and a armor mite will first walk away from you in the pitch black, then ambush you. <br/>It is possible to lure it out and exploit the platform there. Really hard to kill at that early stage, but a way to possibly obtain the chitin for it´s sword earlyon, too.

        Load more

        Chat