Mosaic Culverin

 Attack 14
Durability ??
 Weight 14.0
Bonus
 Strength Scaling  Dexterity Scaling
- S
Class 5 Pistol
Flags -
Special -

 Mosaic Culverin in Salt and Sanctuary is a Pistol type weapon.

 

A portable cannon assembled from the magnetite lodestone bricks of Ar'ho Tu'ume, the Temple of Judgment. This improvised but unquestionably lethal weapon utilizes the interlocking stones' irregular shapes and intense ferromagnetic force to hold its individual components together, boasting unprecedented muzzle velocity with manageable recoil. Its complex construction suggests the handiwork of a scholarly and exceptionally well-learned castaway.

 

Notes and Tips:

  • At 50 Dexterity this weapon has an Attack of 93.5 at tier VII.
  • Like other gun weapons, this weapon has 1.5x damage multiplier on its attacks, giving it effectively 50% higher AR than it shows.
  • Using a weapon buff, such as a Blessed Page, will buff both your main hand melee weapon and offhand gun, despite the gun not gaining the visual effect of the buff.
  • The weapon's damage type is split between 50% Slash and 50% Strike damage, but equiping a main hand weapon that has an Extra Blades or Extra Blunt special property will change the offhand gun's damage split to 75%/25% or 25%/75%.  Using an Extra Blunt weapon this way can be very useful for Dexterity builds, which don't have a lot of options for Strike damage weapons.



Location/Where to Find




Moveset and Videos:

  • Videos go here

 

 

Mosaic Culverin Upgrade Table

  Attack Str Scale Dex Scale Wgt Durability Class

Mosaic Culverin

14.0   S 14.0  - 5

Mosaic Culverin I

        Drowned Idol x1   

Mosaic Culverin II

        Drowned Idol x2  

Mosaic Culverin III

        Drowned Locket x1   

Mosaic Culverin IV

                       Drowned Locket x2  

Mosaic Culverin V

                       Drowned Censer x1  

Mosaic Culverin VI

 18.7    S  14.0                Drowned Censer x2 5
Mosaic Culverin VII  19.6    S  14.0 Drowned Tome x1 5

 

 

 

 




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    • Anonymous

      So i was disappointed with guns on my sword/gun playthrough I did. A lot of em felt weak, and the flint & Steel, while being powerful, was often way to slow to be practical.

      THen I got this thing and laughed when I realised I was doing about 80 damage a shot without my dex being maxed. At about 50 dex on NG+ it felt like I was doing anywhere from 100-150, even more with buffs. It's solid! Maybe not the highest damage, but it has decent range and is rather spammable. And since guns get elemental buffs from whatever you buff em with, the damage is massively improved.
      Downside is it being very heavy and you get it kiiiiinda late. But it's worth it if you're using guns.

      • Anonymous

        This thing is as powerful as it is ugly. And I don't know if you've noticed, but it looks like a piece of modern art.

        • Anonymous

          After Transmuting a Rank VII pistol to this one, it required a Drowned Tome getting back to VII, aka "Drowned" upgrade path as seen on other items.

          • The info on this page says you're able to purchase this weapon from any of the blacksmiths, but I looked through the pages about creeds and I couldn't find it. I'm guessing that bit of info is merely a placeholder, and this pistol can only be acquired through transmutation.

            • I was very unpleased to see that guns in NG+ don't carry very well. This class 5 gun, at level 7, cannot 1 shot anything in NG+. I'm a level 157 hunter with 106 Dex and now leveling beyond is useless because my attack goes only by 0.1 each time I put a skill in Dex. Even bats take 2 shots, and since you don't get more gold from enemies, bullets are coming in slow and going fast.Please let me be wrong!

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