Increased by Armor, character level and the Defender's Ring.
Defence per level: ~0.1 *needs testing*
All defences work similar. Take a raw defence stat (for example 100), divide it by 2 (it gets 50), and you will see how much % effective HP you get. Reduction calculated after, 100 def will give you 33.3% reduction.
1
0
All defences work similar. Take a raw defence stat (for example 100), divide it by 2 (it gets 50), and you will see how much % effective HP you get. Reduction calculated after, 100 def will give you 33.3% reduction.
1
+10
-1