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Fort-Beyond-the-Mire is a Location in Salt and Sanctuary.

 

General Information

 

Fort-Beyond-the-Mire Map

Fort-Beyond-The-Mire-Map

 

NPCs in the area


Bosses

  • None

Items

Consumables

  • None

Weapons

  • None

Armor

Upgrade Materials

  • None

Keys & Other

Enemies

Lore Notes:

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Notes

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Full  Fort-Beyond-the-Mire Walkthrough

A full walkthrough including all the items, enemies and bosses is shown below. You can add links, images. and other details.  Click here to go to the Speedrun Walkthrough.

The Fort-Beyond-the-Mire is a small intermediary area that you first encounter after making your way through the Mire of Stench. At the edge of the Fort is the Boatman who takes you to the other The Far Beach, at the opposite end of the map.

When you first exit the Mire of Stench, continue heading left downhill until you reach the shore. To the right of the ladder is a hidden area that leads back to Hager's Cavern, but you'll need a brand that you don't have yet to navigate it or collect any of the items within it. To the left of the ladder is a bridge running across the body of water. Cross the bridge to find a Dread Horseman (Mounted) guarding the entrance. Watch out for him as he hits hard. You will first need to get him off his horse before you can finish him. Alternatively, you can roll under him and rush into the Fort without fighting him. 

Once inside the Fort, climb up the ledge directly above the entrance, and use the Shadowflip Brand on the wall to jump to the upper ledges. On the upper-right ledge is a chest with Boatman's Waraji, Boatman's Sugegasa and Boatman's Mino. At the upper-right edge is the exit that leads to the Sanctuary belonging to The Iron Ones. You can take oath at the altar here to convert your creed, however note that this will earn you a Sin. You can read more about it at the Creeds page.

To the right of the Sanctuary is a Defender's Ring and a couple of ledges that lead up to more items, including a Black Pearl. You can reach the top of the Fort at the moment, but you're meant to use a brand that you don't have yet. To reach the top of the Fort currently, you'll need to use the Shadowflip Brand to jump off the side and then grab the supports by holding Up as you jump. When you reach the last support, you'll need to do a wall jump and then swing a sword or any other fast enough weapon in mid air several times to veer back towards the building and grab the ledge at the top. Once you've collected the item on the far left of the roof, drop down to the left for a Bell of Return, and then drop down once more and you'll be in front of the Sanctuary. Head back into the Fort, and continue left past the Rotten Raiders to find the Boatman. When you are ready, choose 'Yes' to travel to The Far Beach.

Fort-Beyond-The-Mire Video Walkthrough

 

Locations
|  Bandit's Pass  | |  Castle of Storms  | |  Cran's Pass  | |  Crypt of Dead Gods  | |  Dome of the Forgotten  | |  Hager's Cavern  | |  Mal's Floating Castle  | |  Mire of Stench  | |  Pitchwoods  | |  Red Hall of Cages  | |  Salt Alkymancery  | |  Shivering Shore  | |  Siam Lake  | |  Sunken Keep  | |  The Blackest Vault  | |  The Far Beach  | |  The Festering Banquet  | |  The Ruined Temple  | |  The Still Palace  | |  The Watching Woods  | |  Village of Smiles  | |  Ziggurat of Dust  |



    • Reach the Top of Fort Beyond the Mire (continued)24 May 2016 04:27  

      After making the trick jump the two shiny orbs are Black Pearl(Free Level Up), a bag of salt and a return bell at the ledge above the entrance.

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