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The Third Lamb

The Third Lamb
Health:

2,500

NG+7 11,400

Drops:

17,010 Gold

17,000 Salt

NG+7 331,440 Salt

The Third Lamb's Beak

Defences
Strike 500 Fire -25
Slash -25 Lightning 90
Poise 200 Poison 900
Block 100 Holy 90
Block Damage 100 Arcane -25
Block Magic 60    

The Third Lamb is a Boss in Salt and Sanctuary



A shadow of her former glory, the Third Lamb is the bound and broken thrall of the Untouched Inquisitor. There was a time when this hippogriff had pride, the praise of her master, and a name, but the Inquisitor saw sin in these things, and saw to it that they became sacrifices, like the Lamb itself."

Location

 

Combat Information

  • Attack Types: Lightning
  • Weak vs: Slash, Fire and Arcane Damage
  • Strong vs: Strike and Poison Damage


Phase 1

  • She has a frontal attack and jumps backwards, possibly causing double damage
  • Long range frontal AoE shock damage
  • Has a tail attack the applies high poison damage
  • Has a bite attack that can combo into the tail attack, or the frontal attack.


Phase 2

  • She follows up her jump and bite with a shock attack
  • Becomes quicker and more aggressive
  • Can spawn a ball of electricity that creates homing electric projectiles

 

Melee Strategy Video

 

Player Notes

 

 




    • 14 May 2017 09:14  

      The Sunset Kite Shield has a value of 100 against lightning, thus making it very useful against The Third Lamb.
      The Bag of Earth, which you'll have to deliver to Fern for him to give you this shield, can be acquired before fighting The Third Lamb.
      You simply have to say "Yes" to both of his questions to be given this shield.

      • Difficulty Spike31 Jul 2016 14:26  

        A LOT harder than the Inquisitor despite being just after. Might just be because I'm trying to tank though. Anyways, Pitchfire will solve a lot of your problems!

        • The transmutation of the ashes of the previous boss makes the mirror shield.07 Jul 2016 14:35  

          The transmutation of the ashes of the previous boss makes the mirror shield. Think this was a subtle hint? You get a fire shield right before fighting the kraekan wyrm fire breathing dragon and you can if you are OCD about talking to your alchemist get a lightning block shield for this fight.

          • NG+ mage02 Jun 2016 11:08  

            Stay away from this bird and block its electric beam. Then switch staff and launch fire barrages. Time your barrages to stop the bird's jump-attacks.

            • Some tips on beating Third Lamb20 Apr 2016 23:27  

              Early on in the fight, especially if it's the first time you fight him, take some time to learn his moves. He won't be an easy fight because he can fight you up close and from afar, so he has no need to close the gap if it is you that needs to get in close. If you can fight from afar, so can he. <br/><br/>His wave of electro-balls can be a bit tricky to deal with and intimidating at first, but if you continue to run towards him, his electro-balls will fly over your head instead of hitting you. Don't rely on this entirely, however. Sometimes an electro-ball spawns a little lower than it should and it hits you. This can open you up for a devastaing combo hit, especially in the second stage. To avoid this, roll or block, depending on your build. <br/><br/>His bites are easy to dodge. Just know that his bites are almost always a combo. If he bites, he will either bite again, or follow up with something else. He may follow up hit bite into a tail attack. This attack does poison damage, and can ruin the battle for the unprepared. In the second phase, he can follow up his bite with a shock attack. Beware of this, as it's a combo you don't want to be on the receiving end of. <br/><br/>He has an overhead attack that pushes the Lamb backwards, and makes a shockwave upon landing. If the plavey times this right, they can roll through the attack, then jump immediately after to avoid the shockwave, allowing the player to get in some hits. Do this only if you are confident that you will not die if you were to mess up and get hit. If you are low, take this time to heal, as, even in the second stage, he can't follow up with anything too long range to hit you if you back off the heal. Consider this a breather time if you're feeling like you need a bit of a break in the fight.<br/><br/>If there's anything I missed, post a reply.

              • Even heavy armor does nothng to this guy28 Mar 2016 07:47  

                I've been using the Cavalier set, and this guy just hits too *****ing hard and way too aggressively to deal with!

                • For you lightly armored19 Mar 2016 10:11  

                  With fastroll you can avoid all his physical attacks, then rush in when he readies the lightning breath and hack away. The breath doesn't hit you if you hug his front.

                  • Strats.18 Mar 2016 17:21  

                    He's extremely weak to slash, fire, and arcane. I used the Jaw of Death and took huge chunks of his health bar out scissor style. Also, equip your lightening resist ring It makes the fight much easier.

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