Improves effectiveness of spells, incantations, and magic-scaling weapons.

Spells and Incantations scale at the rate of [Base Damage] * (1 + Magic * 0.02)

Weapons (including wands and staves) scale at the rate of [Base Damage] * (1 + Magic * ScaleVal * 0.025)   **

**Note: Weapons can have scaling values for each major stat.

Weapons who use Magic attribute:

  Weapon Attack
Str Scaling
Dex Scaling Mag Scaling Wgt Special Class
axe_blue Aster Monolith 11.0 / 11.0 C - C 8.0

Lightning/ Extra Blunt

3 Axe
dark_claymore Black Widow 16.0 / 16.0 D - B 11.0 Arcane 2 Greatsword / 2 Magic 
Branding Iron 10.5 / 10.5  - E  S  8.0  Fire / Extra Blunt

4 Sword / 1 Magic 

sword_sparksor Northern Cross 10.0  / 10.0  S - S 18.0  Lightning / Extra Blunt 3 Greatscissor / 2 Magic 
Phoenix Tail 10.0 / 10.0  C  C C  12.0 Fire / Extra Blunt

 
5 Whip / 1 Magic

 
Searing Manacle 12.0 / 12.0 D - E 6.0 Fire / Chain Whip 3 Whip
Shikeimaru 9.0 / 9.0 D - S 3.5 Arcane / Slide 4 Sword / 2 Magic 
Stardust Spire  10.5 / 10.5 - C D 8.0 Lightning / Slider

3 Spear / 2 Magic 

 

 

Wands in Salt and Sanctuary are one of the many Weapon types a player can choose from. They are used to cast spells and can only be wielded in the off hand. Spells use Focus to cast.

Notes and Tips:

  • Staves and Wands gain no additional damage to their spells if a weapon buff is applied
  • For example: Using Pitchfire on a Stave or Wand will not result in an increase in Fire damage nor will it add Fire damage to the weapon.
  • This is the same for all elements castable with Staves and Wands, including Blood Magics.

 

Wands

Name & Icon Attack Magic Scaling
Special Wgt Class
Saltwood Branch 10 A None 3 1
Antler Baton 12 B None 4 2
Necromancer's Virge 16 C None 5  3
Rostrum Scepter 15 C None 6  4
Cocoon Battledore 10 S None 8 5

 

Staves in Salt and Sanctuary are one of the many Weapon types a player can choose from. They are used to cast spells and can only be wielded in two hands. Spells use Focus to cast.

 Notes and Tips:

  • Like all weapons held in both hands, Staves can be used to block and parry
  • Staves and Wands gain no additional damage to their spells if a weapon buff is applied
  • For example: Using Pitchfire on a Stave or Wand will not result in an increase in Fire damage nor will it add Fire damage to the weapon.
  • This is the same for all elements castable with Staves and Wands, including Blood Magics.

Staves

Name & Icon Attack Mag Scale Special Wgt Class
Scrimshaw Cane 14.0 B None 4 1
Rowan Crosier 16.0 B None 5 2
Channeler's Rod  20.0 C None 6 3
Purgatory Scepter 28.0 E None 6 4
Saira's Staff  16.0 S None 10 5




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