Dome of the Forgotten is a Location in Salt and Sanctuary. Short description of the location goes here
- Previous: The Far Beach & Red Hall of Cages
- Next: Ziggurat of Dust
- Recommended Levels: 40 to 50
- Bosses: The Untouched Inquisitor & The Third Lamb
- Sanctuaries: Unclaimed
- Clearing this area opens ??
Dome of the Forgotten Map
NPCs in the area
- 6x Phial of Undersight
- 10x Flintlock Shot
- 3x Pitchfire
- 1x Stone Mage
- 1x Crystal Sphere
- 1x Bag of Salt
- 1x Stone Guide
- Scorpion Migfer
- Scorpion Krug
- Scorpion Kolluk
- Scorpion Dizceck
- Merchant's Fez
- Merchant's Fistan
- Merchant's Gloves
- Merchant's Dolman
- 2x Amber Idol
Keys & Other
- Example lore note
- Example lore note
- Example lore note
- Level 4 and up Clerics can farm around 1000 salt per second here. Use Ray of Searing while standing on the right of the first altar. You'll kill the four Whispermen in the room above. You can immediately rest at the altar and cast the spell again. If your game begins to lag, go up and pick up the drops from all the Whispermen you've killed
- One of the best salt farming area as the whole level forms a loop back to the sanctuary that can be completed within a few minutes and most of the enemies are easy to kill. A full circle yields about 20,000 salt with leader and ring bonus.
Full Dome of the Forgotten WalkthroughA full walkthrough including all the items, enemies and bosses goes here. You can add links, images. and other details. Click here to go to the Speedrun Walkthrough.
Dome of the Forgotten is the Thirteenth area you will encounter after having been to The Far Beach, and then made it here through either the Ruined Temple (long way) or just walking to your right from the Red Hall of Cages sanctuary.
At the entrance you will find a pouch containing 3x Phial of Undersight. To the right of it will be flashing ledges that appear and disappear. The chest at the end of the room is actually a Mimku, so be careful. Climb the ledges and head left on the floor just above to find the unclaimed Sanctuary. Claim it for the Creed of your choice by using their respetive idol. At the left-most end of the sanctuary, you will find an Amber Idol.
Head back out the sanctuary and continue upwards. On the right, on a wooden platform underneath a Hornet Steel is a Stone Mage and 3x Phial of Undersight. Head to the left, jumping over the flashing ledges and fight the Whispermen coming out of the bookshelves. Then use the Shadowflip Brand to go further up the flashing ledges, onto the platform with stairs (to the left of there, on a small ledge on the wall further up is a Flintlock Pistol and 10x Flintlock Shot)
Go up the stairs and continue heading that way, making your way higher via the breaking wooden ledges that start to head to the left. If you head out the exit to the left, you'll find a chest with Scorpion Migfer, Scorpion Krug, Scorpion Kolluk and Scorpion Dizcek. Head back to the right, into the Dome and jump over to the right side of the breaking wooden ledges. ()
Continue heading right past a large Armor Guardian, then jump to the ledge that goes down. Be sure to use a Phial of Undersight or the Undersight incantation before proceeding to the right, as you will be attacked by several more Whisperman. Jump onto the breaking wooden ledges and then hop over the flashing ones to their right. Keep going downwards when you hit the wall and you will eventually run into a Shrine. You can rest here and set it as a respawn point. You will also find a Goldenstone Ring here.
From the Shrine, head left, jumping onto the floor below where there are a few more Whisperman and a Bronze Axe Knight. If you continue heading left, you will run into one of the bosses, The Untouched Inquisitor. He likes to attack using his bladed arms, but his attacks can be stopped if you attack him just as he is about to release his attack. For more tips & strategies on how to defeat this boss, see The Untouched Inquisitor page.
After defeating the boss, climb up the first ladder and jump over to the platform above it to collect a Rowan Crosier. Then jump back down and go up the second ladder (to its left). Hop over to the ledge with a lever on it to open the Caged Gate below. This opens up a shortcut to the Sanctuary you claimed earlier. At this point you can go back to the sanctuary to heal up and then come back here.
Come back to this room and go up the second ladder again (this will be the first ladder you see if you are returning from the side of the Sanctuary) and climb the ledges all the way to the top. Here you will find a Bag of Salt, a Bronze Axe Knight and a few of Whispermen. To the right of these enemies will be another lever accompanied by an elevator that takes you up to the next area. The item underneath it is a Stone Guide.
Head right at the top, out the exit, up the wooden scaffolding and then left again back into the Dome. Here you will fight the second Boss of this area - The Third Lamb. This hippogriff used Lightning based attacks and becomes more and more aggressive as the fight goes on. He is however weak to Fire and Arcane Damage. For more tips & strategies on how to defeat this boss, see The Third Lamb page.
After defeating the boss, head left and speak to Luna Sage. The Sage gives you the Hardlight Brand, that allows you to imbue your torch with a light allowing you to render blue arcane matter tangible. Then make your way back to the Sanctuary and head out to the right, back into the room where you fought The Untouched Inquisitor. Head up the second ladder (this will be the first ladder you see if you are returning from the side of the Sanctuary), and head all the way to the top. Just at the top platform, you will see a big firepit. Use your Hardlight Brand (by igniting your torch) to show the hidden blue platforms that you can now use to go higher. ()
At the very top-right you will find a Charged Ring. You are now officially done with this area. Head out of the Dome, back towards the Red Hall of Cages sanctuary (The exit is below the Dome sanctuary). We will be taking on Cran's Pass next, which is reached via the Red Hall of Cages. See the Red Hall of Cages page or this on how to do so.
| Bandit's Pass | | Castle of Storms | | Cran's Pass | | Crypt of Dead Gods | | Fort-Beyond-the-Mire | | Hager's Cavern | | Mal's Floating Castle | | Mire of Stench | | Pitchwoods | | Red Hall of Cages | | Salt Alkymancery | | Shivering Shore | | Siam Lake | | Sunken Keep | | The Blackest Vault | | The Far Beach | | The Festering Banquet | | The Ruined Temple | | The Still Palace | | The Watching Woods | | Village of Smiles | | Ziggurat of Dust |