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This stat makes it possible to 'Tank' hits so-to-speak. It allows you to take a hit and still continue with your actions without interruption, the higher this number the more hits you can take, depending on the enemy aswell.

Seems to scale with something, not quite sure what, I equipped a 25 balance item and my sheet balance is 48.7 with just that item, will do some more testing to check what does that.

Did some testing, and apparently upgrading a piece of armor also increases the balance stat of that piece although it doesnt show that on the item itself.




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